Keeper

Keeper is the first major boss the players have to face, as he spawns on Wave 18 as halts the game until he is defeaten.

The math for Keepers health is {1600 + 250 for every player}

The Keeper has 3 abilities, all doing 25 damage.

Overhead swing
Keeper swings his scythe from above in an attempt to crush the player.

Spin
Keeper swings his scythe around, in an attempt to hit every player around himself.

Vicious Swing
Keeper viciously swings his scythe infront of himself, which is also his hardest move to avoid.